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Champion vs Champion: Team Secret Fights TSM in ‘Battle of the Atlantic’

  • Vainglory
  • |
  • May 18, 2016

TSMvsTS-Eventbright-wText1000Early-game aggression or late-game scaling? Phinn or Fortress? CullTheMeek or KValafar? Europe server or North America? 

The age-old Vainglory question is: “Which region is stronger?” We’ll finally find out when European champion Team Secret faces North American champion Team SoloMid in a special Battle of the Atlantic live from the Super Evil Lair in San Mateo, Calif., on May 21.


REPRESENTING YOUR REGION – REWARDS AT STAKE

In addition to immense bragging rights, these regional champions will be playing on your behalf:

  • If Team Secret wins, every player in Europe region will receive a special in-game prize. Team Secret will also represent China region & Southeast Asia region, who would get the same prize.
  • If Team SoloMid wins, every player in North America region will receive that in-game prize instead. TSM will also represent South America region & East Asia region, who would get the same prize.

Additional details and the player prize will be revealed as the event approaches. In the meantime, get on your social channel of choice and use hashtags #EU>NA or #NA>EU to show your allegiance and cheer on the team representing your region and your chance to get a in-game gift.


TEAM ROSTERS

TSMvsTS-Webpage1000

TEAM SECRET TEAM SOLOMID
KValafar (laner) CullTheMeek (laner/jungler)
majestiC (jungler) MICSHE (jungler/laner)
Mowglie (roamer) FlashX (roamer)
COucOu (sub/manager)

Matches begin at noon PDT / 3PM EDT / 17 GMT on twitch.tv/vainglory and mobcrush.com/game/vainglory, as well as Vainglory official Facebook channels.

‘Cloud Raider’ Vox Tier III Skin Reveal

  • Vainglory
  • |
  • Apr 24, 2016

CloudRaider_T3_1000w

‘CLOUD RAIDER’ VOX TIER III

The long-awaited end to ‘Cloud Raider’ Vox’s skin series comes with all-new tech to match his rebuilt look!


WATCH TIER III VOX IN ACTION

  • Throws sonic discs for his basic attacks
  • Leaves a digital trail behind during his dash
  • Makes tech pulses everywhere
  • Brand-new sine wave ultimate attack!

‘CLOUD RAIDER’ VOX TIER II & III LORE (EXCERPT)

by SugarVenom

With a roar of engines and propellers and the snap of sails, the Star Queen’s navy of airships rose like dark moons over the gates of Mont Lille. Captain Vox stood on the deck of The Audacity, a grin spread across his face. Loo the sprite stood atop his head in an epic battle pose, holding a lock of his hair in one little fist, a tiny saber in the other. …

Check in-game NEWS > HERO LORE to find lore for all Update 1.17’s skins. The complete Cloud Raider Vox lore and more will be rolling out periodically between now and 1.17’s release.

RELATED LORE: ‘RISE OF THE STAR QUEEN’ SERIES

I. Cloud Raider Vox Tier I
II. Stormlord Ardan Tier I
III. Paragon Catherine Tier I
IV. Paragon Catherine Tier II
V. Paragon Catherine: ‘The Intercepted Message’
VI. Paragon Catherine: ‘The Queen’s Army’
VII. Star Queen Celeste Tier I
VIII. Star Queen Celeste Tier II
IX. Stormlord Ardan Tiers II & III
X. Paragon Catherine: ‘Conspiracy Of Ravens’
XI. Paragon Catherine Tier III
XII. Paragon Catherine: ‘The Pyre’


INTERVIEW WITH SUPER EVIL ARTIST JUSTINSANE

“At first, I wanted Cloud Raider Vox Tier III to have a peg leg, but he wouldn’t have looked right when he moved. Sometimes, drawing variations leads me on a huge journey and I come up with something ridiculously awesome. I thought, what if he had lots of missing limbs? Maybe he was wrecked by something huge or lost a battle. Maybe he wanted to be faster, or do things a normal human can’t do; maybe he wanted to amplify his powers even further, and his body didn’t live up to his hopes and dreams. I am fascinated by synthetic joints for amputees so this idea was fun as hell to design.

“I wanted totally futuristic, robotic, transforming arms with exposed, synthetic robot muscles. I moved the pack from his side to his back to give his arms a higher range of motion. This halo battery projects the power that he uses and makes him the turntable. The discs on his hips shoot out shockwaves of sound, a heavier dose of music and vibrations. Now he’s the most badass DJ in the universe.”


Keep an eye on the in-game NEWS section for more update 1.17 reveals!

Bonecruncher Phinn Now Available – Collect All 3 Skin Tiers

  • Vainglory
  • |
  • May 06, 2016

featured_phinn

Massive and monstrous Bonecruncher Phinn has arrived in the Fold! Here’s how to get the skins …


Tier I

GET THE TIER I SKIN IN THE MARKET

  • Get the Tier I skin directly with ICE. VG > MARKET > GET SKINS > PHINN I
  • Or, craft the skin with Phinn cards from boxes and matches.

Tier II

BONECRUNCHER ICE BOX (COMPLETE CARD SET)

  • Pull the cards you need for any of Phinn’s skins with the dedicated ICE box:
    VG > GET CARDS > PHINN ICE BOX > CARD PACK

1000phinn_splash

PHINN 50% OFF HERO SALE!

  • So all these awesome Phinn skins are coming out … but do you actually have Phinn unlocked? If not, get him now at 50% off!
  • The Phinn hero sale will run from Friday 4AM PDT/ 12 GMT until Monday at 4AM PDT/ 12 GMT.

 

WATCH: ‘BONECRUNCHER’ PHINN TIER I

https://youtu.be/Po9t8BbswjQ

WHAT’S NEW

  • Churn-addled pale skin
  • Bonecruncher army grapple
  • Treacherous tail spikes
  • Raking anchor
  • Churn-themed Susie the Birdie

 

WATCH: ‘BONECRUNCHER’ PHINN TIER II

https://youtu.be/bcuJMPYcVNY

WHAT’S NEW

  • War helm with neck-protecting spikes
  • Arm bracers & armored knees
  • Evolving Bonecruncher model based on Churn exposure

WATCH: ‘BONECRUNCHER’ PHINN TIER IIII!

https://youtu.be/Yw3PEqYBRfw

AWESOME NEW TIER III EFFECTS

  • Green flames and black smoke erupt from Quibble and Polite Company ground smashes!
  • Sparks fly during Phinn’s Forced Accord
  • Smoldering dragon-wing hook
  • Creepy Tyrant’s Eye keeps watch atop a formidable tower

Stay tuned for the release of Tier 3 Vox on Friday, May 13!

Champion vs Champion: Team Secret Fights TSM in ‘Battle of the Atlantic’

  • Vainglory
  • |
  • May 04, 2016

TSvsTSM

Early-game aggression or late-game scaling? Phinn or Fortress? CullTheMeek or KValafar? Europe server or North America? 

The age-old Vainglory question is: “Which region is stronger?” We’ll finally find out when European champion Team Secret faces North American champion Team SoloMid in a special Battle of the Atlantic live from the Super Evil Lair in San Mateo, Calif., on May 21.


REPRESENTING YOUR REGION – REWARDS AT STAKE

In addition to immense bragging rights, these regional champions will be playing on your behalf:

  • If Team Secret wins, every player in Europe region will receive a special in-game prize. Team Secret will also represent China region & Southeast Asia region, who would get the same prize.
  • If Team SoloMid wins, every player in North America region will receive that in-game prize instead. TSM will also represent South America region & East Asia region, who would get the same prize.

Additional details and the player prize will be revealed as the event approaches. In the meantime, get on your social channel of choice and use hashtags #EU>NA or #NA>EU to show your allegiance and cheer on the team representing your region and your chance to get a in-game gift.


TEAM ROSTERS

teams

TEAM SECRET TEAM SOLOMID
KValafar (laner) CullTheMeek (laner/jungler)
majestiC (jungler) MICSHE (jungler/laner)
Mowglie (roamer) FlashX (roamer)
COucOu (sub/manager)

Matches begin at noon PDT / 3PM EDT / 17 GMT on twitch.tv/vainglory and mobcrush.com/game/vainglory, as well as Vainglory official Facebook channels.

Update 1.17 Notes: Battle Royale Public Game Mode Hits!

  • Vainglory
  • |
  • Apr 25, 2016

BattleRoyaleFor the first time ever, Vainglory is introducing a new Public Queue game mode: Battle Royale! Plus, find five new hero skins, a Killer Bunny Rona card event, important balance changes & more. Read on …

NEW GAME MODE: BATTLE ROYALE PUBLIC QUEUE

BATTLE ROYALE HIGHLIGHTS

  • Random hero. Fun for everyone!
  • Fast-paced lane-only battle (avg. game length 7-10 mins)
  • Play with Vainglory’s entire hero roster — even the heroes you haven’t unlocked!
  • Become skilled with a wide range of heroes through epic teamfights
  • Includes re-roll option and skin selection
  • You will receive Spoils of War (Glory and Fame) from Public Queue matches.

BATTLE ROYALE IMPROVEMENTS

If you tried Battle Royale in Private Match beta, you’ll notice some new improvements. We made the action-packed gameplay much smoother at all stages, so you’re not rushed into buying, and dying isn’t as much of a punishment. —SurpriseBirthday

  • Re-roll your random hero in Public Queue matches for 30 ICE.
  • Select skins in the pre-match lobby.
  • Death clocks are shorter at every stage of the game
  • Speed boost from Ace bonus increased.
  • Persistent gold trickle increased from 10 to 15 per second.
  • Gold trickle start time changed from 0:10 to 0:30 to not conflict with starting purchases.
  • Travel Boots buff is always active for everyone when out of combat for 5 seconds. You’ll still need to buy boots if you want the sprint activate.

bunny-rona_1000w

‘KILLER BUNNY RONA’ SPRING SKIN & CARD EVENT

Killer Bunny Rona hops into the fray in Update 1.17 as a limited-edition Spring skin, giving her a new, frightening presence in the Fold. Best of all, you can unlock this skin simply by playing daily matches, with no ICE necessary! Read all the details here.

You can also check out Killer Bunny Rona’s 3D model below. Give her a spin!

SKIN HIGHLIGHTS

  • Most animation-rich skin ever made!
  • New Into the Fray animation (butt-bumping the ground)
  • New Foesplitter first-activation animation (skips and runs in style)
  • New Red Mist animation (furious war-twirl you won’t forget)
  • New obsidian axe blades with chips flying away at every hit
  • And more!

WATCH ‘KILLER BUNNY’ RONA IN ACTION!

https://youtu.be/3K7eai4c-Tc


‘BONECRUNCHER PHINN’ TIERS I, II & III

All three tiers of this immense new skin theme will be released during Update 1.17, so keep an eye on the in-game Market. While you wait, see what Bonecruncher Phinn will look like in-game:

 

WATCH: ‘BONECRUNCHER’ PHINN TIER I

https://youtu.be/Po9t8BbswjQ

WHAT’S NEW

  • Churn-addled pale skin
  • Bonecruncher army grapple
  • Treacherous tail spikes
  • Raking anchor
  • Churn-themed Susie the Birdie

 

WATCH: ‘BONECRUNCHER’ PHINN TIER II

https://youtu.be/bcuJMPYcVNY

WHAT’S NEW

  • War helm with neck-protecting spikes
  • Arm bracers & armored knees
  • Evolving Bonecruncher model based on Churn exposure

WATCH: ‘BONECRUNCHER’ PHINN TIER IIII!

https://youtu.be/Yw3PEqYBRfw

AWESOME NEW TIER III EFFECTS

  • Green flames and black smoke erupt from Quibble and Polite Company ground smashes!
  • Sparks fly during Phinn’s Forced Accord
  • Smoldering dragon-wing hook
  • Creepy Tyrant’s Eye keeps watch atop a formidable tower

 

CloudRaider_T3_1000w

‘CLOUD RAIDER VOX’ TIER III

The long-awaited end to ‘Cloud Raider’ Vox’s skin series comes with all-new tech to match his rebuilt look!

While you’ll need to wait to see these stunning new ability animations, you can pass the time with this interactive 3D model.

SKIN HIGHLIGHTS

  • Throws sonic discs for his basic attacks
  • Leaves a digital trail behind during his dash
  • Makes tech pulses everywhere
  • Brand-new sine wave ultimate attack!

WATCH TIER III VOX IN ACTION

https://youtu.be/7GtgMKV8yXc


BOOST GIFTING

Want to accelerate your guild’s progress toward big end-of-season payouts? Want to let a friend know you appreciate them as an ally? Gift a boost!

  • You can now gift a Fame Booster to a guildmate.

header_gameplay_changes_new

SCOREBOARD

In Vainglory’s future, your first item purchased will be more meaningful, with more choices. This is an anticipatory change that makes it impossible to counterbuild until you’ve earned the right to know what your enemy bought. It also increases the importance of vision. —SurpriseBirthday

  • The Scoreboard will only update enemy item builds when you have vision of enemy heroes.
  • As the match continues, you’ll need to regain vision to see how enemy item builds have progressed.

KRAKEN

For too long Kraken has been a bit of a pushover in the later stages of the game. She has gained some ferocity to strike down silly heroes roaming around The Fold. —Zekent

  • Neutral Kraken late game damage up slightly

MINION MINE

While this does allow games to be accelerated, there shouldn’t be a large downside to taking your opponent’s Minion Mine early in the match. —Zekent

  • Gold bounty is always 150 gold

 header_hero_balance_changes_new

alphaALPHA

These changes to Alpha accentuate her different styles of play. Crystal Alpha will be able to focus on using her combo to burst down enemies, while Weapon Alpha relies much more on sustained basic attacks and Core Charges. —Zekent

BASE STATS

  • Base weapon down from 83-138 to 83-125
  • Fixed a bug where Alpha could move while rebooting

PRIME DIRECTIVE

Increasing the incentive for a Crystal Alpha to build up stacks of Core Charge to deal more damage with Prime Directive. —Zekent

  • Base damage crystal ratio up from 80% to 90%
  • Damage per Core Charge stack crystal ratio up from 60% to 90%
  • Fixed a bug where this ability would lock Alpha’s basic attack for longer than intended

CORE CHARGE

The damage that Alpha was dealing to herself with Core Overload was making it far too difficult for her to properly take fights against her enemies early on. —Zekent

CORE OVERLOAD

  • The negative % health per second debuff has been removed
  • Each stack now increases the health cost of Core Charge by 2.5% per stack up to a maximum of 3 stacks
  • Using Prime Directive still removes all negative stacks of Core Overload
  • Base % health cost of this ability down from 10-10-10-10-0% to 2.5%
  • Heal/stack changed from 4-6-8-10-12 + 1% weapon ratio to 5-6-7-8-10 + 2% WR
  • Heal/stack reduced to 25% against minions
  • Base damage changed from 40-60-80-100-120 + 120% CR to 20-35-50-65-80 + 80% CR
  • Damage/stack percent increase also applies to the weapon portion as well

TERMINATION PROTOCOL

Alpha will no longer come to a complete stand-still. Instead, she will continue to move … very slowly. —Zekent

  • Minimum move speed up from 0% to 30%

catherineCATHERINE

STORMGUARD

The reflected damage coming out from this ability is now considered buff damage (similar to Hellfire Brew and Gift of Fire’s burn). This means that it will now interact with various things differently — from Kestrel’s Active Camo to being less likely to accidentally steal a jungle camp from an ally while Ironguarding. —Zekent

  • Reflected damage is now considered buff damage

celesteCELESTE

HELIOGENESIS

Allowing Celeste to pack a bit more power early on and properly utilize her novas late in the game. —Zekent

  • Cooldown changed from 3.0-2.6-2.2-1.8-1.4 to 2.8-2.4-2.0-1.6-1.2

fortressFORTRESS

  • Base weapon damage down from 80-157 to 73-157

TRUTH OF THE TOOTH

Leaning a bit more into what Fortress is all about: helping his team close gaps to get on top of his enemies. Additionally cleaning up some inconsistent numbers on this ability. —Zekent

  • This ability is now a basic-attack reset
  • Lifesteal down from 3 to 2-2-2-2-3 seconds
  • Damage down from 60-120-180-240-360 to 60-120-180-240-300
  • Speed boost up from 1.7-1.8-1.9-2.0-2.5 to 2-2-2-2-3
  • Lunge duration up from 2 to 2-2-2-2-3 seconds

LAW OF THE CLAW

Smoothing out the scaling on this ability in addition to a slight decrease in power. While using this ability for the upfront damage is great, it really shines when you are able to proc the bleed. —Zekent

  • Bleed proc changed from 12-13-14-15-20% + 6% CR to 10-12-14-16-20% + 5% CR

ATTACK OF THE PACK

Prevents Fortress from gaining a pile of health from simply using his ultimate, along with reducing its power when paired with other heroes’ defensive buffs. —Zekent

  • Bonus health gained by Fortress changed from 250-450-650 to 300-425-550 fortified health (15-second duration)
  • Wolves health down from 300-450-600 to 300-425-550
  • Fixed a bug where the wolves waited to find a new target when their target died.

jouleJOULE

HEAVY PLATING

Joule’s Heavy Plating perk now visually makes sense and applies to every instance of damage that is applied to her. However, this means that she now relies much more heavily on it and needs to be able to quickly readjust her positioning to prevent her from taking too much damage. —Zekent

  • Now applies directional defense to ALL damage types & sources.
  • Shield down from 22-133 to 0-55 (same as her armor)
  • Joule gains 55-150 armor and shield when facing the source of damage

kestrelKESTREL

GLIMMERSHOT

Kestrel was able to crush most foes with a handful of arrows regardless of the opposing item builds. These changes force her opponents to build properly against her or risk taking huge damage from well-aimed arrows. —Zekent

  • Weapon ratio up from 95-105-115-125-135% to 100-110-120-130-140%
  • Armor pierce down from 10-10-10-10-20% to 5-5-5-5-10%

ACTIVE CAMO

We wanted to give Crystal Kestrel a bit more of that slippery playstyle. She should now be able to more easily drop traps in key locations to surprise enemies. —Zekent

  • Stealth duration up from 1.2-1.2-1.2-1.2-2.0 + 2% CR to 1.5-1.5-1.5-1.5-2.0 + 3% CR

ONE SHOT ONE KILL

Giving this ability a bit more consistent scaling so it doesn’t become an overwhelming power spike at each rank. —Zekent

  • Armor pierce changed from 0-20-40% to 10-20-30%

ozoOZO

Crystal Ozo was intended to be played as a tanky bruiser — not a burst assassin. His numbers have been adjusted to reflect that playstyle. While Ozo may take significant damage during Acrobounce, he will be able to quickly heal it back up with Three Ring Circus. —Zekent

THREE RING CIRCUS

By building Crystal, Ozo gains significantly more health when hitting heroes with this ability. —Zekent

  • Energy cost of this ability down from 50-60-70-80-90 to 50-55-60-65-75
  • Crystal ratio on 1st/2nd/3rd hit changed from 30/60/120% to 50/75/50%
  • Heal per hero hit crystal ratio up from 20% CR to 25% CR

ACROBOUNCE

The base damage of this ability has been increased and the crystal ratio has been decreased to accommodate for more of a bruiser build. However, building Crystal will still allow Ozo to increase the burst that he is able to dish out. —Zekent

  • Bounce damage changed from 50-80-110-140-200 + 120% CR to 60-120-180-240-300 + 50% CR
  • Final damage changed from 50-80-110-140-200 + 120% CR to 80-160-240-320-400 + 50% CR
  • Additional damage per bounce down from 25-40-55-70-100 + 60% CR to 10-20-30-40-50 + 50% CR

BANGARANG

Ozo will now be able to cover distances much more quickly to catch unsuspecting foes before they manage to Reflex Block or outrun it. —Zekent

  • Speed of this ability has been increased from 9 to 12
  • Roll duration down from 1.2 to 1 second

petalPETAL

TRAMPOLINE

Giving Petal a bit more reason to put points in Trampoline over her other abilities. —Zekent

  • Crystal amp up from 15-20-25-30-35% to 15-20-25-30-40%
  • Weapon amp up from 8-12-16-20-24% to 10-15-20-25-30%

SPONTANEOUS COMBUSTION

While this ability is impactful, it was difficult for Petal to justify taking extra points in this ability. Now, there will be a much more sizable increase in health with each rank. —Zekent

  • Heal changed from 70-90-110 + 25% CR to 60-100-140 + 20% CR

reimREIM

BASE STATS

  • Armor and shield up from 25-47 to 30-52

FROSTGUARD

Reim is very good against melee enemies. Maybe a bit too good. —Zekent

  • Fortified health gain from basic attacks down from 50% to 25%
  • Damage over time crystal ratio down from 125% to 90%
  • Damage over time base damage down from 20-54 to 15-54

WINTER SPIRE

Relieving a bit of the early-game punishment Reim is able to dish out along with reducing his tankiness. Not being able to dodge the second instance of damage on Winter Spire will be a bit less punishing. —Zekent

  • Second-hit damage changed from 120-160-200-240-280 to 100-145-190-235-280

CHILL WINDS

Reim should be using Chill Winds as a utility skill to set himself up for a clean combination of skills. We’re removing base damage from this ability to ensure his enemies live to see the combo.

  • Damage changed from 75-125-175-225-325 to 80-120-160-200-280
  • Damage to minions up from 75-87-99-111-135 to 80-95-110-125-140

VALKYRIE

Far too powerful in mid/late-game fights. Valkyrie comboed with Winter Spire wiped whole teams. This is meant to be more of an engage tool with some damage since Reim can easily follow this up with Winter Spire, which does the bulk of his damage. —Zekent

  • Damage at Valkyrie’s center down from 360-540-720 + 160% CR to 250-375-500 + 125% CR

skaarfSKAARF

SPITFIRE

A bit less damage from Spitfire to dampen long-range siege action. Additionally, our favorite little dragon has been munching on minions far too easily. —Zekent

  • Damage down from 75-125-175-225-325 to 75-120-165-210-300
  • Damage to minions crystal ratio changed from 70% to 50%

GOOP

Skaarf now needs to combo Spitfire with Goop for maximum damage. However, this puts him in a bit more danger. The combined changes of Spitfire and Goop make it so that Spitfire itself will do less damage (it still packs a punch when building significant crystal power). However, at level 4, the Spitfire + Goop combo will do more damage than in 1.16. At level 5, Goop does a bit less than in 1.16, but it can be comboed more often, making it a more effective tool than Dragon’s Breath when actually kiting. —Zekent

  • Ignite damage changed from 40-65-90-115-290 + 65% CR to 50-80-110-140-200 + 70% CR
  • Damage per second changed from 25-35-45-55-115 + 110% CR to 25-40-55-70-100 + 100% CR

skyeSKYE

Skye needs to properly utilize her mobility and kite her targets as opposed to just dashing in and exploding them. —Zekent

FORWARD BARRAGE

  • Lock-on damage bonus crystal ratio down from 18% to 15%

voxVOX

SONIC ZOOM

Vox was able to throw out an extra basic attack, which was dramatically increasing the damage he could deal with a single Sonic Zoom. This has been fixed. —Zekent

  • Fixed a bug where Vox would sometimes throw out an extra basic attack if he used this ability near a target affected by Resonance.

WAIT FOR IT…

Allowing Vox’s opponents a bit more chance of counterplay. —Zekent

  • Silence moved to the second shockwave.

header_item_changes_new

We decided to revamp our Recommended Items to give players a more in-depth understanding of a hero’s kit. Instead of simply recommending full item builds, we have really spent time to break it down to each level. This means that you will be able to feel the hero development as you level up and ultimately lead to understanding when to buy items efficiently. —ROAM

  • All recommended items have been updated

FLARE GUN

While they may look flashy, Flare Guns were moving a bit too slowly and have been upgraded. —Zekent

  • Projectile speed increased

FOUNTAIN OF RENEWAL

The slow projectile speed made Fountain a bit too difficult to properly time for clutch saves. This speed boost will help it feel much snappier and more effective. —Zekent

  • Projectile speed increased

LIFESPRING

Historically, Lifespring was able to keep you a bit too healthy in the jungle. While you will now heal up much more quickly at low health, it won’t top you off quite as easily. —SurpriseBirthday

  • New Passive: After being out of combat with enemy heroes for 5 seconds, regenerate 2.5% of your missing health per second.

BREAKING POINT

We’re returning the weapon power granted by its build components to keep you moving in the right direction. —Zekent

  • Base weapon power up from 30 to 50

Update 1.17 is a historic moment for the game & community, as we introduce the first-ever new public queue game mode. Jump into Battle Royale now and have some crazy fun 10 minutes at a time!

‘Bonecruncher’ Phinn Skin Theme Reveal – All Tiers!

  • Vainglory
  • |
  • Apr 22, 2016

3T-Phinns-6x2

‘BONECRUNCHER’ PHINN TIERS I, II & III!

What happens when Phinn is exposed to too much Churn out in the wilderness? Find out in this new ‘Bonecruncher’ skin theme releasing during Update 1.17 and collect them all!


WATCH: ‘BONECRUNCHER’ PHINN TIER I

https://youtu.be/Po9t8BbswjQ

WHAT’S NEW

  • Churn-addled pale skin
  • Bonecruncher army grapple
  • Treacherous tail spikes
  • Raking anchor
  • Churn-themed Susie the Birdie

WATCH: ‘BONECRUNCHER’ PHINN TIER II

https://youtu.be/bcuJMPYcVNY

WHAT’S NEW

  • War helm with neck-protecting spikes
  • Arm bracers & armored knees
  • Evolving Bonecruncher model based on Churn exposure

WATCH: ‘BONECRUNCHER’ PHINN TIER IIII!

https://youtu.be/Yw3PEqYBRfw

AWESOME NEW TIER III EFFECTS

  • Green flames and black smoke erupt from Quibble and Polite Company ground smashes!
  • Sparks fly during Phinn’s Forced Accord
  • Smoldering dragon-wing hook
  • Creepy Tyrant’s Eye keeps watch atop a formidable tower

‘BONECRUNCHER’ PHINN LORE (EXCERPT)

by SugarVenom

T’was a bad time back then, when Churn made the river all burpy-bubbles and the minnows grew big enough to bite through my ankles and the weeds became snappy-jawed carnivores. Back then I was a wee lad, only thirty-five stone or so, green and fish-hungry all the time, but mum and I drank the bubbled water and changed, went pale and lost our senses.

Mum became a Bonecruncher first, eyes gone wild and loathesome, then I turned and we both served the Tyrant who ownt it all. Was the Tyrant who made an army of us peaceful fishertrolls, twisted our thinking, bolted armor on us and made us fight. Don’t remember much from back then. Lots of fighting, learning how to grab at things with me grapple hook. I got big and strong and the Tyrant made me his personal guard troll. In the end, was I who had the duty of carrying around the Tyrant’s eye, so was I who was at fault when the Tyrant was defeated by the eye poking… but that’s a story for after lunchtime, isn’t it? Who wants a fish sandwich, then?

Check in-game NEWS > HERO LORE to find lore for all Update 1.17’s skins. That lore and more will be rolling out periodically between now and 1.17’s release.

READ PHINN’S CANON LORE:

I. PRINCESS KIDNAPPED!
II. Social Climbers
III. No Use Resisting!
IV. Ruffians!
V. Love’s Failed Kiss


INTERVIEW WITH SUPER EVIL ARTIST CHAINSAW

“The Halcyon Fold is a quiet area in the Vainglory world. Much of the planet is wrecked by wild energy called Churn that changes geography, mutates creatures and spawns powerful beings. Sometimes, the Churn itself comes to life. In this Churn-inspired skin theme, we’re exploring the idea of beings transformed by the Churn. Despite world politics and the concerns of our heroes, Churn can take everything away, or make it unrecognizable.

“Churn has turned Phinn from the kind and protective river troll he was into a rock-crushing, bone-grinding servant. His green skin grew pale and dangerous spikes grew out of his tail. His will is not his own. He’s a big, mean siege engine. When his Tier III skin smashes the ground, churn glows out of the cracks in the earth and spews from his dragon-wing hook. I designed the Tier III skin to look like the rook on a chess board.”


Keep an eye on the in-game News section for more update 1.17 reveals!

Collect ‘Killer Bunny Rona’ Cards to Unlock New Spring Skin

  • Vainglory
  • |

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Killer Bunny Rona hops into the fray in Update 1.17 as a limited-edition Spring skin. This is the most animation-rich skin ever released, giving her a new, frightening presence in the Fold. Best of all, you can unlock her simply by playing daily matches, with no ICE necessary!

Check out the details & video below, and read on for how to unlock her during the Killer Bunny Rona card event …


https://youtu.be/3K7eai4c-Tc

WATCH ‘KILLER BUNNY’ RONA IN ACTION!

  • New Into the Fray animation (butt-bumping the ground)
  • New Foesplitter first-activation animation (skips and runs in style)
  • New Red Mist animation (furious war-twirl you won’t forget)
  • New obsidian axe blades with chips flying away at every hit
  • And more!

GET A WIN. GET A CARD.

rona-card

Celebrate Spring with the new Killer Bunny Rona Card Event: Collect 20 of these limited-edition Legendary cards by playing during 1.17 to unlock the skin. Here’s how it works: 

  • When you get your First Win of the Day, you’ll get your usual Glory bonus and a Killer Bunny Rona legendary card.
  • Do this each day during 1.17 to get all the cards you need for the limited-edition skin.
  • Miss a day? Don’t worry, there’s a special ICE Box to help you catch up, but if you win a match every day, you won’t need to use any ICE at all!
  • Bonus days to play! You only need 20 cards, but there will be approximately 28 days to play before Update 1.18 is released. (When the 1.18 server downtime begins, the Rona card event ends.)

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READ ‘KILLER BUNNY’ LORE: ‘RONA VS. SKVADER’

The white-furred monsters flew up from the snowdrifts, at least a score of them, wings spread, horns spiraling up between long ears, eye level with Rona’s knee.

Rona cursed, dropped her pack, unleashed the axes from her belt with practiced thumb flicks. “Always skvader,” she groaned, eyes flicking from opponent to opponent as they circled her, shrill squeaking sounding from between their mean, nasty, pointed teeth.

Read the rest of ‘Rona vs. Skvader’ here!


INTERVIEW WITH SUPER EVIL ART DIRECTOR CHAINSAW

chainsaw

“Killer Bunny Rona makes sense for spring. A flower Petal skin is too obvious! I wanted to tap into the energy of the Rite of Spring, which is super energetic. Rabbits are associated with that, and in Vainglory lore, Rona fought bunny-like creatures called skvader.

“Rona is our berserker, which can literally mean “bear skin” because Norse warriors wore them during battle. I thought it would be cool to see a berserker wearing a bunny skin. Rona is fast, she hops, so it felt like a solid opportunity to enhance that and inject a sense of humor. We gave her a skipping animation that turned out more terrifying than cute, which basically sums up Rona. She looks good and pure like a cinnamon roll, but she smashes face.”


The ‘Killer Bunny Rona’ card event begins with the release of Update 1.17 and runs until the release of Update 1.18 about a month later. Play every day to collect all the cards you need!

VIPL Season 3 Kicks off May 3 in Seoul

  • Vainglory
  • |

VIPL_500The Vainglory International Premier League returns May 3 with 12 incredible teams from around the world meeting in a clash of metas and talent. For the first time, VIPL will showcase the best of South America, as Amaterasu Gaming joins the fray. Amaterasu Gaming has won every major championship in the region, including VGL SA and the Vainglory Masters. Now, they’ll get their first opportunity to prove Vainglory’s South America scene can compete with — and beat — anyone in the world.

The quality only begins there. VIPL also features original champions GankStars Sirius (NA), RAGE Vainglory Japan Cup winners Team GL, well-known multi-title winning Hunters (China), Shiversteel & Vainglory World Series winners INFAMOUS (SEA) … and of course, Vainglory World Invitational winners Invincible Armada (Korea). With the Korea-based VIPL now in its third season, the pressure and opportunity has never been greater for INV to finally claim the VIPL championship. After coming so close time and again, can they finally do it? They’ll have to fight through a fierce group and overcome a deep, seasoned set of potential opponents to do so.

The action runs May 3 to June 5 on multiple language-based OGN Twitch channels. Groups will be determined by random lottery just before the start of the tournament. Don’t miss a moment of the action!


PARTICIPATING TEAMS

REPRESENTING KOREA:

  • Invincible Armada (winner of Vainglory World Invitational, 2nd-place in VIPL Season 2)
  • Hack (winner of VGL Korea)
  • ACE (2nd in VGL Korea)
  • Raid (3rd in VGL Korea)

REPRESENTING JAPAN:

  • Team GL (winner of RAGE Vainglory Japan Cup Vol. 1)

REPRESENTING CHINA:

  • Hunters (best 4 in Vainglory World Invitational, 2nd in VIPL Season 1, winner of Vainglory China Invitational, winner of VMI)
  • FKK (winner of EMGP)
  • Easy to Win (winner of VML)

REPRESENTING SOUTHEAST ASIA:

  • INFAMOUS (winner of Shiversteel Cup, winner of Vainglory World Series, 2nd in Tesseract SEA Qualifier)

REPRESENTING NORTH AMERICA:

  • Gankstars Sirius (winner of VIPL Season 1 and multiple qualifier & community tournaments) 
  • Team Phoenix

REPRESENTING SOUTH AMERICA:

  • Amaterasu Gaming (winner of VGL SA, winner of Vainglory Masters and multiple community tournaments)

VIPL SCHEDULE 

Day PDT CEST KST Games Group
1
May 3(Tue) 2AM
May 3(Tue) 11AM
May 3(Tue) 6PM
1st Round Robin Group Stage
A
B
C
2
May 7(Sat) 7PM
May 8(Sun) 4AM
May 8(Sun) 11AM
2nd Round Robin Group Stage
A
B
C
3
May 10(Tue) 6AM
May 10(Tue) 3PM
May 10(Tue) 10PM
3rd Round Robin Group Stage
A
B
C
4
May 14(Sat) 7PM
May 15(Sun) 4AM
May 15(Sun) 11AM
4th Round Robin Group Stage
A
B
C
5
May 17(Tue) 6AM
May 17(Tue) 3PM
May 17(Tue) 10PM
5th Round Robin Group Stage
A
B
C
6
May 21(Sat) 7PM
May 22(Sun) 4AM
May 22(Sun) 11AM
6th Round Robin Group Stage
A
B
C
7
May 24(Tue) 6AM
May 24(Tue) 3PM
May 24(Tue) 10PM
Wildcard
8 May 28(Sat) 7PM May 29(Sun) 4AM May 29(Sun) 11AM Semifinal
9 May 31(Tue) 6AM May 31(Tue) 3PM May 31(Tue) 10PM Semifinal
10
June 4(Sat) 7PM
June 5(Sun) 4AM
June 5(Sun) 11AM
3rd-Place Decider
Grand Final

Watch all the incredible VIPL action beginning May 3 on OGN Twitch channels.

5 Days Spring Skin Sale

  • Vainglory
  • |

The Spring Skin Sale will feature five popular hero skin ICE boxes in the Market for a reduced price. Each day a different skin will feature its Tier I, II and III cards in a box for 24 hours. Pull from these boxes using 25% less ICE for a limited time to unlock the following skins:


‘SHOGUN RINGO’ TIER I, II & III

TUESDAY, APRIL 19 @ 5PM PDT

Card_Sale_Ringo



‘KANDI TWIRL KOSHKA’ TIER I, II & III

WEDNESDAY, APRIL 20 @ 5PM PDT

Card_Sale_Koshka



‘DARK PARADE ADAGIO’ TIER I, II & III

THURSDAY, APRIL 21 @ 5PM PDT

Card_Sale_Adagio



‘SAWBORG’ TIER I, II & III

FRIDAY, APRIL 22 @ 5PM PDT

Card_Sale_SAW



‘KILLA-JOULE 9000’ TIER I, II & III

SATURDAY, APRIL 23 @ 5PM PDT

Card_Sale_Joule

Be sure to get these skins for their reduced price while you can! It all starts Tuesday, April 19 for 24 hours.

Free Hero Rotation (April 5): Krul, Ringo, Ardan & More

  • Vainglory
  • |
  • Apr 05, 2016

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Each week six heroes are temporarily unlocked for play in Casual and Private games. Try any of the heroes listed below before unlocking them with Glory or ICE!


KRUL (JUNGLE/WARRIOR)

Krul is a jungle nightmare who dominates in 1v1 duels. Able to absorb massive amounts of damage and recover large portions of his own health mid-battle, Krul can bring the pain and survive a beating as long as he can stick to his target.


RINGO (LANE/SNIPER)

Ringo is often played as the primary damage dealer for his team. He can shoot at blinding speeds and finish off fleeing enemies with an epic fireball that follows foes across the battlefield. Incredibly weak in the early game, Ringo players should focus on earning as much gold as possible in the lane before picking big fights.


ARDAN (ROAM/PROTECTOR)

Ardan is a damage-soaking protector who dramatically changes the landscape of teamfights. Able to rescue friends from certain death and turn lost battles around with his powerful terrain-changing ultimate, Ardan brings immense utility to the team. Start Ardan in either the lane or jungle, depending on which ally you want to protect most.


ADAGIO (ROAM/PROTECTOR)

The master manipulator of large-scale battles, Adagio brings incredible teamfight presence with huge area-of-effect damage and team-saving abilities. He almost seems too good: He can heal. He can amplify damage. He can stun and nuke the entire enemy team … but none of these can be achieved easily without team-wide coordination. Adagio is extremely flexible and can start as laner, jungler or roamer.


SKAARF (LANE/MAGE)

Skaarf is a cute little flamethrower who thrives at dealing long-range and area-of-effect damage, especially during teamfights. However, his abilities are aimed, meaning you’ll need quick reflexes and good prediction to land those fireballs. Skaarf is often in lane but can also be effectively played out of the jungle. Go burn your way to glory!


RONA (JUNGLE/WARRIOR)

Rona is a deadly berserker who is always ready to leap into battle. She holds her own in melee combat, unleashing enormous damage on everyone who stands and fights. Rona is best played in the jungle, pairs well with protectors and works well with both weapon and crystal builds.


ABOUT THE FREE HERO ROTATION

The free hero rotation unlocks six heroes each week to play as long and as much as you want in the Casual queue. It’s an opportunity to test drive heroes before using ICE or Glory to unlock them.

The free rotation changes every Tuesday and heroes in the rotation usually won’t return for a few weeks or months afterward, so unlocking heroes is always worthwhile. The free rotation does not apply to Ranked play to ensure players are already very familiar with the heroes they play in that try-hard environment with skill tiers at stake.


Jump into the Fold now with this group of great heroes!